Addon for VRCFury

VRCFury Auto Tools Listing

Listing for VRCFury Auto Tools

https://ToffelsKater.github.io/VRCFuryAutoTools/index.json

What's inside

Automatic Outfit Toggle Creator

Drop it on an outfit prefab root. Every mesh underneath gets a VRCFury Toggle, laid out in your menu as Outfits/OutfitXY/Top, Outfits/OutfitXY/Jeans and so on.

Automatic Zero Weight Bone Remover

Add it to an avatar or outfit root. Bones no mesh is weighted to are removed at build, cutting bone count and improving your performance rating. PhysBones, constraints and animated bones are left alone.

Automatic Mesh Bone Stripper

List the meshes you actually use. Every bone in their armature that they aren't weighted to is removed at build. Hips, Spine, Chest, Upper Chest, Neck and Head are kept by default, each with its own toggle.

Automatic PhysBone Collider Creator

Add it to an avatar and every humanoid bone gets a PhysBone collider sized to its length and the mesh around it. On any other bone it covers that bone and all its children. Colliders appear as soon as you add the component, ready for your PhysBones to use.

Automatic Quest Copy Creator

Add it to an avatar and a copy appears next to it with its own copies of your materials on mobile shaders, PC-only components removed, VRChat constraints and capped copies of big textures. Your originals stay untouched. It keeps the blueprint ID, so switch the SDK to Android and upload it as your Quest version.

Install

  1. Click Add to VCC above, or add the listing URL in VCC under Settings → Packages → Add Repository.
  2. Open your avatar project in VCC and add VRCFury Auto Tools Listing (VRCFury must be installed).
  3. In Unity: Add Component → VRCFury Auto Tools.

Packages

VRCFury Auto Tools

v0.1.16

Addon for VRCFury: automatic outfit toggle creator, zero-weight bone remover, mesh bone stripper, PhysBone collider creator and Quest copy creator. Uses only VRCFury's public API.

com.damien.vrcfury-autotools

Requires: com.vrchat.avatars >=3.7.0 com.vrcfury.vrcfury *